For my new computer build, I chose win7 x64 as the OS. I'm for the most part happy with it except for one thing. I'm still using a CRT screen, a Samsung Syncmaster 1200NF, and the %&*#!? OS, or possibly the Nvidia driver, have been unable to find out which, will not allow more than 60Hz screen refresh when running DirectX games full screen. I have nearly googled myself silly trying to find a solution. I distinctly remember this was a problem when XP was just released. Eventually solved by using Refreshlock or Multires. These do not work with Win7 however.
Less than optimal refresh in Windows can be overcome with an EDID override monitor INF, but this problem is driving me nuts. Has apparently been a problem ever since Vista, and as I understand still needs a solution. I'm not yet prepared to ditch my CRT for a flatscreen monitor. I firmly believe a good CRT is superior for gaming.
Has any of you seen, or know something I've missed?
Less than optimal refresh in Windows can be overcome with an EDID override monitor INF, but this problem is driving me nuts. Has apparently been a problem ever since Vista, and as I understand still needs a solution. I'm not yet prepared to ditch my CRT for a flatscreen monitor. I firmly believe a good CRT is superior for gaming.
Has any of you seen, or know something I've missed?
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